A Classification of Video Game Cartographic Maps


  • Claire Dormann
  • Corina Pötscher
  • Guenter Wallner


cartography, game maps, classification, playfulness, design


Maps play discerning roles in video games as they serve multiple functions. Amongst others, they support gameplay by communicating information and acting as navigational tools. However, our body of knowledge regarding game maps, while growing, is still limited – especially from a cartographic perspective. In this paper, we contribute a classification of game maps developed from a sample of online articles and posts dedicated to video game maps. We discuss the developed categories and present examples to illustrate the varied manifestations of maps in games. Based on our review we further discuss how they can be designed and function to stimulate playfulness and present avenues for future research.





@Conference{digra1943, title ="A Classification of Video Game Cartographic Maps", year = "2023", author = "Dormann, Claire and Pötscher, Corina and Wallner, Guenter", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1943}", booktitle = "Conference Proceedings of DiGRA 2023 Conference: Limits and Margins of Games Settings"}