The Expressions of Colours
Keywords:
colour, emotion, psychology, game aesthetic, game artAbstract
A whole world is presented in front of the eyes of a gamer. This world has shapes and colours. What do colours transmit? Is this considered in digital games? These are the main issues of this work. We are part of a culture which has been decanting meanings for ages, including those of colours. These coded meanings are shared connotations of feelings, sensations, atmosphere, thoughts, and moods. Repeatedly, this symbolism is used without realizing how colours communicate. So, if colours can express, gamers would get messages which contain reactions and sensations. Diverse elements of digital games will be taken into account: characters, landscapes, clothes, objects, interfaces. A better understanding of the uses of colours would improve game experience.Downloads
Published
2005-01-01
Bibtex
@Conference{digra168, title ="The Expressions of Colours", year = "2005", author = "Zammitto, Veronica L.", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/168}", booktitle = "Proceedings of DiGRA 2005 Conference: Changing Views: Worlds in Play"}
Proceedings
Section
Papers
License
© Authors & Digital Games Research Association DiGRA. Personal and educational classroom use of this paper is
allowed, commercial use requires specific permission from the author.