Research as Design-Design as Research
DOI:
https://doi.org/10.26503/dl.v2005i1.158Keywords:
game, design, research, methodology, raddarAbstract
This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as Design- Design as Research (RADDAR), is outlined and a case study example is provided as means to illustrate its application.Downloads
Published
2005-01-01
Bibtex
@Conference{digra158, title ="Research as Design-Design as Research", year = "2005", author = "Stapleton, Andrew J.", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://doi.org/10.26503/dl.v2005i1.158}", booktitle = "Proceedings of DiGRA 2005 Conference: Changing Views: Worlds in Play"}
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