OceanQuest: A University-Based Serious Game Project

Authors

  • J. R. Parker
  • Sonny Chan

Keywords:

serious games, education, interactive media, computer games

Abstract

A case study of a game design project is presented, in which both traditional game goals and educational goals exist. One way to create a design that respects both sets of goals is illustrated.

Downloads

Published

2005-01-01

Bibtex

@Conference{digra145, title ="OceanQuest: A University-Based Serious Game Project", year = "2005", author = "Parker, J. R. and Chan, Sonny", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/145}", booktitle = "Proceedings of DiGRA 2005 Conference: Changing Views: Worlds in Play"}