Multilingual Persuasion Detection: Video Games as an Invaluable Data Source for NLP

Authors

  • Teemu Pöyhönen
  • Mika Hämäläinen
  • Khalid Alnajjar

Keywords:

persuasion detection, nlp, bert, language resources

Abstract

Role-playing games (RPGs) have a considerable amount of text in video game dialogues. Quite often this text is semi-annotated by the game developers. In this paper, we extract a multilingual dataset of persuasive dialogue from several RPGs. We show the viability of this data in building a persuasion detection system using a natural language processing (NLP) model called BERT. We believe that video games have a lot of unused potential as a datasource for a variety of NLP tasks. The code and data described in this paper are available on Zenodo.

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Published

2022-01-01

Bibtex

@Conference{digra1403, title ="Multilingual Persuasion Detection: Video Games as an Invaluable Data Source for NLP", year = "2022", author = "Pöyhönen, Teemu and Hämäläinen, Mika and Alnajjar, Khalid", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1403}", booktitle = "Abstract Proceedings of DiGRA 2022 Conference: Bringing Worlds Together 2022 "}