Towards an Ontological Language for Game Analysis

Authors

  • José P. Zagal
  • Michael Mateas
  • Clara Fernández-Vara
  • Brian Hochhalter
  • Nolan Lichti

Keywords:

game analysis, game design, ontology

Abstract

The Game Ontology Project (GOP) is creating a framework for describing, analyzing and studying games, by defining a hierarchy of concepts abstracted from an analysis of many specific games. GOP borrows concepts and methods from prototype theory as well as grounded theory to achieve a framework that is always growing and changing as new games are analyzed or particular research questions are explored. The top level of the ontology (interface, rules, goals, entities, and entity manipulation) is described as well as a particular ontological entry. Finally, by engaging in three short discussions centered on relevant games studies research questions, the ontology’s utility is demonstrated.

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Published

2005-01-01

Bibtex

@Conference{digra136, title ="Towards an Ontological Language for Game Analysis", year = "2005", author = "Zagal, José P. and Mateas, Michael and Fernández-Vara, Clara and Hochhalter, Brian and Lichti, Nolan", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/136}", booktitle = "Proceedings of DiGRA 2005 Conference: Changing Views: Worlds in Play"}