A Framework for Choice Hermeneutics
Keywords:
hermeneutics, choice hermeneutics, game analysis, interactive narrative, storygamesAbstract
Choices in storygames do more than create narrative branches, and mean more than cause and effect. The structure of hypertext is similar to choice structures, and the way links add semantic meaning to the text they connect is similar to the way choices add semantic meaning to the events they connect. We apply research from hypertext theory to expand the framework of choice poetics presented by Mawhorter et al. (2014), outlining more detail in the choice structure they propose and reframing their discussion of choice idioms. We demonstrate this analytical framework by applying it to a reading of Sonder (Focht 2019)—a game in which choices are written to emphasize their semantic function—to show how our framework expands the vocabulary around choices to provide more descriptive ability, and in turn more analytical insight, for critics and scholars analyzing games with choice structures.Downloads
Published
2022-01-01
Bibtex
@Conference{digra1319, title ="A Framework for Choice Hermeneutics", year = "2022", author = "Focht, Cyril and Wardrip-Fruin, Noah", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1319}", booktitle = "Proceedings of DiGRA 2022 Conference: Bringing Worlds Together"}
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