Crash-N-Comedy: Slapstick Comedy in Crash Bandicoot N.Sane Trilogy and Crash Tag Team Racing

Authors

  • Haryo Pambuko Jiwandono

Keywords:

crash bandicoot, slapstick comedy, failure

Abstract

Slapstick comedy is a key part of the Crash Bandicoot franchise. This article will explore how slapstick humour is used in the Crash Bandicoot franchise to mitigate and ameliorate the sense of failure that players may feel in avatar death. This argument is developed through a discussion of two games within the franchise: Crash Bandicoot N Sane Trilogy (Vicarious Visions, 2017) and Crash Tag Team Racing (Radical Entertainment, 2005). The discussion of failure in these two games builds on Juul’s (2013) prior work on failure in games, to illustrate the role that humour can play in maintaining players’ interest in cyclical gameplay that is designed to be played in ways which include repetition and failure.

Downloads

Published

2022-01-01

Bibtex

@Conference{digra1317, title ="Crash-N-Comedy: Slapstick Comedy in Crash Bandicoot N.Sane Trilogy and Crash Tag Team Racing", year = "2022", author = "Jiwandono, Haryo Pambuko", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1317}", booktitle = "Proceedings of DiGRA 2022 Conference: Bringing Worlds Together"}