The Evolutionary Logic of Childhood in Retro Game Design
Keywords:
childhood, recapitulation theory, retro aesthetics, evolutionAbstract
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2020-01-01
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@Conference{digra1291, title ="The Evolutionary Logic of Childhood in Retro Game Design", year = "2020", author = "Zarzycka, Agata", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1291}", booktitle = "Abstract Proceedings of DiGRA 2020 Conference: Play Everywhere"}
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