“Well, That Was Fun, Who’s for Chinese?”: Blending in the Chineseness into China Related Video Games through Localized Translation
Keywords:
translation, localization, chinesenessAbstract
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2020-01-01
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@Conference{digra1286, title ="“Well, That Was Fun, Who’s for Chinese?”: Blending in the Chineseness into China Related Video Games through Localized Translation", year = "2020", author = "Ren, Rong and Li, Mengqi", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1286}", booktitle = "Abstract Proceedings of DiGRA 2020 Conference: Play Everywhere"}
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