Producing Nostalgic Belonging: an Interview Study of Assassin’s Creed’s Development
Keywords:
production studies, ubisoft, religion, interviews, worldviewAbstract
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2020-01-01
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@Conference{digra1256, title ="Producing Nostalgic Belonging: an Interview Study of Assassin’s Creed’s Development", year = "2020", author = "de Wildt , Lars and Aupers, Stef", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1256}", booktitle = "Abstract Proceedings of DiGRA 2020 Conference: Play Everywhere"}
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