On Seeing and Being Seen: Perception and Visibility in Video Games
Keywords:
player, game, power, critical play, critique, actors, systems, countergamingAbstract
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Published
2020-01-01
Bibtex
@Conference{digra1235, title ="On Seeing and Being Seen: Perception and Visibility in Video Games", year = "2020", author = "Scully-Blaker, Rainforest", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1235}", booktitle = "Abstract Proceedings of DiGRA 2020 Conference: Play Everywhere"}
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Papers
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