Socially Adaptable Games

Authors

  • Daniel Eriksson
  • Johan Peitz
  • Staffan Björk

Keywords:

board games, game design, social adaptability

Abstract

This paper introduces the concept of Social Adaptability, a characteristic of games that are explicitly designed to function in changing social environments, and provides initial guidelines for how to design games so that they have this characteristic. The guidelines are based upon analysis of related concepts, types of social roles players can have in games, and how social environments in games can change during gameplay.

Downloads

Published

2005-01-01

Bibtex

@Conference{digra123, title ="Socially Adaptable Games", year = "2005", author = "Eriksson, Daniel and Peitz, Johan and Björk, Staffan", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/123}", booktitle = "Proceedings of DiGRA 2005 Conference: Changing Views: Worlds in Play"}