Procedural Content Generation, Player Agency, and Playfulness in Survival- Crafting Game Astroneer

Authors

  • Bettina Bodi

Keywords:

agency, playfulness, procedural content generation, survival, crafting, astroneer

Abstract

Downloads

Published

2020-01-01

Bibtex

@Conference{digra1224, title ="Procedural Content Generation, Player Agency, and Playfulness in Survival- Crafting Game Astroneer", year = "2020", author = "Bodi, Bettina", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1224}", booktitle = "Abstract Proceedings of DiGRA 2020 Conference: Play Everywhere"}