Game Creation, Monetisation Models, and Ethical Concerns

Authors

  • Faltin Karlsen

Keywords:

freemium, premium, indie, f2p, monetisation, ethics, game design

Abstract

This paper explores the relationship between monetisation models, game design and ethical considerations from the perspective of three different small-scale Norwegian game companies. Interviews with game designers and CEOs form the empirical basis of the analysis. The analysis shows that their notion of the market situation differs and that concepts like quality and ethical responsibility vary greatly between the companies. A concern they all share is that the computer game market is becoming increasingly difficult to monetise and that using models like loot boxes seem more relevant now than before.

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Published

2020-01-01

Bibtex

@Conference{digra1220, title ="Game Creation, Monetisation Models, and Ethical Concerns", year = "2020", author = "Karlsen, Faltin", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1220}", booktitle = "Proceedings of DiGRA 2020 Conference: Play Everywhere"}