Game Creation, Monetisation Models, and Ethical Concerns
Keywords:
freemium, premium, indie, f2p, monetisation, ethics, game designAbstract
This paper explores the relationship between monetisation models, game design and ethical considerations from the perspective of three different small-scale Norwegian game companies. Interviews with game designers and CEOs form the empirical basis of the analysis. The analysis shows that their notion of the market situation differs and that concepts like quality and ethical responsibility vary greatly between the companies. A concern they all share is that the computer game market is becoming increasingly difficult to monetise and that using models like loot boxes seem more relevant now than before.Downloads
Published
2020-01-01
Bibtex
@Conference{digra1220, title ="Game Creation, Monetisation Models, and Ethical Concerns", year = "2020", author = "Karlsen, Faltin", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1220}", booktitle = "Proceedings of DiGRA 2020 Conference: Play Everywhere"}
Proceedings
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Papers
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© Authors & Digital Games Research Association DiGRA. Personal and educational classroom use of this paper is
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