Resistance, Play and Esports Chants: A Super Smash Bros. Melee Case Study
Keywords:
super smash bros melee, grassroots esports, fan culture, play, resistance, esportsAbstract
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2020-01-01
Bibtex
@Conference{digra1207, title ="Resistance, Play and Esports Chants: A Super Smash Bros. Melee Case Study", year = "2020", author = "Law, Ying-Ying and Jarrett, Joshua", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1207}", booktitle = "Abstract Proceedings of DiGRA 2020 Conference: Play Everywhere"}
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