DS-Hacker: Teaching Data Structures and Algorithms Through Analogical Representations in the Game Environment and Game Challenges
Keywords:
analogy, data structures, game challenges, game environment, serious gamesAbstract
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2020-01-01
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@Conference{digra1180, title ="DS-Hacker: Teaching Data Structures and Algorithms Through Analogical Representations in the Game Environment and Game Challenges", year = "2020", author = "Rojas-Salazar, Albert and Haahr, Mads", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1180}", booktitle = "Abstract Proceedings of DiGRA 2020 Conference: Play Everywhere"}
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