Joy Family: Japanese Board Games in the Post-War Shōwa Period

Authors

  • Nathan Altice

Keywords:

game history, board games, japanese games, bandai, localization, sugoroku

Abstract

This paper draws on new archival and historical sources to survey the major developments in Japanese board games in the postwar Shōwa era (1945–89), including the import of American games, the emergence of Japan’s wargame culture, and the structural foundations of the ancient Japanese game of sugoroku. In particular, this paper identifies key cultural, economic, and design moments that led to Bandai’s unprecedented yet overlooked analog game output in the 1980s.

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Published

2019-01-01

Bibtex

@Conference{digra1105, title ="Joy Family: Japanese Board Games in the Post-War Shōwa Period", year = "2019", author = "Altice, Nathan", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1105}", booktitle = "Proceedings of DiGRA 2019 Conference: Game, Play and the Emerging Ludo-Mix"}