Hybrid Board Game Design Guidelines

Authors

  • Ville Kankainen
  • Janne Paavilainen

Keywords:

board games, phygital, hybrid, augmentation, design, guidelines, virtual reality

Abstract

Hybrid board games combine non-digital and digital elements to introduce a new kind of game experiences. In this study, we present 17 design guidelines for hybrid board games. These guidelines are the result of an iterative process of workshopping with industry experts and academic researchers, supported by developer interviews and player survey. They are presented as starting points for hybrid board game design and aim to help the designers to avoid common pitfalls and evaluate different trade-offs.

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Published

2019-01-01

Bibtex

@Conference{digra1098, title ="Hybrid Board Game Design Guidelines", year = "2019", author = "Kankainen, Ville and Paavilainen, Janne", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1098}", booktitle = "Proceedings of DiGRA 2019 Conference: Game, Play and the Emerging Ludo-Mix"}