Beyond Procedurality: Situating The Witness in the Proceduralism Debate
Keywords:
proceduralism, play-centrism, game analysis, practice theory, the witnessAbstract
This paper posits a comparative analysis between two views of ludic meaning in game studies. The same two puzzles from Thekla, Inc.’s 2016 puzzle adventure game The Witness are interpreted first from a proceduralist perspective and then are re- interpreted from a play-centric perspective derived from a combination of practice theory and game scholar Miguel Sicart’s formulation of play. The purpose of this analysis is to demonstrate how a game otherwise well-suited to proceduralist readings might be more completely understood from such a play-centric perspective and presents this experimental method of analysis by example.Downloads
Published
2019-01-01
Bibtex
@Conference{digra1089, title ="Beyond Procedurality: Situating The Witness in the Proceduralism Debate", year = "2019", author = "Wright, Ryan C.", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1089}", booktitle = "Proceedings of DiGRA 2019 Conference: Game, Play and the Emerging Ludo-Mix"}
Proceedings
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Papers
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