Discourse at play: construction and professionalism of video-based game reviews
Keywords:
game reviews, discourse, critics, content analysis, youtubeAbstract
As a growing but already massive entertainment medium, games are discussed in all social environments, uncovering an unexplored area of cultural criticism. YouTube in particular acts as a vast library of game reviews that are posted by both consumer and professional reviewers. The current study investigates how these reviews construct a discourse of games. A quantitative content analysis on 150 randomly sampled video- format reviews applied discourse categorizations found among film reviewers complemented with a coding frame specifically designed for the gaming YouTube format. Results show that high-art discursive styles typically found with professional critics of traditional media now apply to a continuum of YouTube creators, while the consumer-oriented popular aesthetic discourse is not mirrored as closely. Reviewers can set themselves apart by offering interpretations of the games they play, for example, or reviewing from a first-person perspective. Conclusions includes avenues for further research on specific game reviewing discourse.Downloads
Published
2019-01-01
Bibtex
@Conference{digra1071, title ="Discourse at play: construction and professionalism of video-based game reviews", year = "2019", author = "Jacobs, Ruud S and Duyvestijn, Zino", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1071}", booktitle = "Proceedings of DiGRA 2019 Conference: Game, Play and the Emerging Ludo-Mix"}
Proceedings
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Papers
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© Authors & Digital Games Research Association DiGRA. Personal and educational classroom use of this paper is
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