The Sacred and the Mundane: Video Games in the Convenience Store

Authors

  • Samuel Tobin

Keywords:

arcade, cabinet, public, sacred, play, consumption, space

Abstract

Downloads

Published

2018-01-01

Bibtex

@Conference{digra1044, title ="The Sacred and the Mundane: Video Games in the Convenience Store", year = "2018", author = "Tobin, Samuel", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1044}", booktitle = "Abstract Proceedings of DiGRA 2018 Conference: The Game is the Message"}