The play is the message. The everyday context of videogame play
Keywords:
videogames, socialization, routine, cultural practice, study of audienceAbstract
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Published
2018-01-01
Bibtex
@Conference{digra1024, title ="The play is the message. The everyday context of videogame play", year = "2018", author = "Ter Minassian, Hovig and Coavoux, Samuel", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1024}", booktitle = "Abstract Proceedings of DiGRA 2018 Conference: The Game is the Message"}
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Papers
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