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  3. 2016: Chinese DiGRA 2016

2016: Chinese DiGRA 2016

Published: 2025-03-13

Papers

  • Games as Travel Guides: A Look at Meaningful Downloadable Content and Its Connection to Locational Context

    Betty Durango, Huaxin Wei
    • PDF
  • The Divide between E-sport and Playing Games in China

    Dino Ge Zhang, Daniel Recktenwald
    • PDF
  • Global Influences on Regional Industries; Game development in Nordic countries, China, and India

    Marcus Toftedahl, Björn Berg Marklund, Henrik Engström, Per Backlund
    • PDF
  • Review of Serious Games Development in Hong Kong (2006-2016)

    Hanna Wirman, Ren Yi
    • PDF
  • Teaching Digital Game Curricula in the Communication Discipline in Higher Education Institutions in the Greater China Region: A Curriculum Analysis Approach

    Yowei KANG, Kenneth C. C. YANG
    • PDF

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