History, biography and empathy in Inkle’s ‘80 Days’
Keywords:
historical games, inkle’s ‘80 days’, sociological imagination, empathyAbstract
Inkle’s ‘80 Days’ offers players the chance of an unusual experience of history. The game combines a layer of historical events and characters with a layer of steampunk science- fiction, using the later as a magnifying glass to highlight minority perspectives and experiences. At the same time, 80 Days merges two views on the relation between biography and history: the player remains a witness, while non-player characters are deeply immersed in making and remaking histories. These dual structures make ‘80 Days’ into a strong resource for discussing the interplay between history and biography, and appealing to history as a resource for empathy.Downloads
Published
2016-01-01
Bibtex
@Conference{digra907, title ="History, biography and empathy in Inkle’s ‘80 Days’", year = "2016", author = "Răzvan, Rughiniș and Matei, Ștefania", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/907}", booktitle = "DiGRA/FDG 2016 – Proceedings of the 2016 Playing With History Workshop"}
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