行动的与无能的侦探: 如何在数字游戏中阐释"真相"
Keywords:
侦探游戏, 阐释, 后真相, 问题视域, 伽达默尔Abstract
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2024-09-30
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@Conference{digra2790, title ="行动的与无能的侦探: 如何在数字游戏中阐释'真相'", year = "2024", author = "Xue, Zhiyao", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/2790}", booktitle = "Abstract Proceedings of Chinese DiGRA 2024: Digital Pasts, Analog Futures"}
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