Tangible and Terrifying: Cultural Heritage Representation in Chinese Horror Games
Keywords:
chinese horror games, cultural heritage, tangible heritage, intangible heritage, cultural memory, interactive mediaAbstract
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2025-11-21
Bibtex
@Conference{digra2767, title ="Tangible and Terrifying: Cultural Heritage Representation in Chinese Horror Games", year = "2025", author = "Gu, Xingruo", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/2767}", booktitle = "Abstract Proceedings of Chinese DiGRA 2025: Video Games in Museums"}
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