An Archaeology of the Affinity System:From Game to AI Products
Keywords:
video games, emotionally interactive ai, affinity mechanism, mechanism archaeology, emotional laborAbstract
Downloads
Published
2025-11-21
Bibtex
@Conference{digra2763, title ="An Archaeology of the Affinity System:From Game to AI Products", year = "2025", author = "Han, Song", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/2763}", booktitle = "Abstract Proceedings of Chinese DiGRA 2025: Video Games in Museums"}
Proceedings
Section
Papers
License
Licensing models vary between conference proceedings. Each published paper includes its applicable license terms within the PDF of the publication.