Investing Play: How Genshin Impact Players Legitimize Gacha Monetization

Authors

  • Bitong Lin

Keywords:

gacha game, user-generated content (ugc), free labor, game monetization

Abstract

Downloads

Published

2026-03-02

Bibtex

@Conference{digra2746, title ="Investing Play: How Genshin Impact Players Legitimize Gacha Monetization", year = "2026", author = "Lin, Bitong", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/2746}", booktitle = "Abstract Proceedings of GachaCon 2026: Genshin Impact"}