Roll 20 for a Successful Compile: A Game Development RPG
Keywords:
serious games, meta games, game development, game assisted learningAbstract
Nowadays games are often used for learning puroposes, but games about game design are certainly rare. This ongoing project approaches game design experiences from a Table Top Role Playing Game perspective, named "Game Dev Studio RPG" (GDS-RPG), intended as a learning tool for game development project management courses or activities applied to mid-school grades and above. This game looks after a way for students to know how a game studio is organized, the different skills and talents needed in order to fulfill a game development cycle, how game developers interact and the complexity that emerges from those interactions. The goal achieved at the moment includes attribute system, base archetypes for "devs" and basic projects (quest) structure. DiGRA community obtains another teaching, and learning, alternative for game design, particularly on certain activities where real experiences are yet to be some years ahead for students or enthusiasts.Downloads
Published
2024-09-30
Bibtex
@Conference{digra2219, title ="Roll 20 for a Successful Compile: A Game Development RPG", year = "2024", author = "Hernandez, Ruben", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/2219}", booktitle = " Conference Proceedings of DiGRA 2024 Conference: Playgrounds"}
Proceedings
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Papers
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© Authors & Digital Games Research Association DiGRA. Personal and educational classroom use of this paper is
allowed, commercial use requires specific permission from the author.