Playing video games for a living. Coping with emotional tensions and economic precariousness surrounding live streamers’ careers on Twitch

Authors

  • Roberto Carradore
  • Tiziana Pirola

Keywords:

Twitch, gaming culture, emotional labour, streamers, precariousness, authenticity

Abstract

Downloads

Published

2023-06-20

Bibtex

@Conference{digra2117, title ="Playing video games for a living. Coping with emotional tensions and economic precariousness surrounding live streamers’ careers on Twitch", year = "2023", author = "Carradore, Roberto and Pirola, Tiziana", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/2117}", booktitle = "Abstract Proceedings of DiGRA 2023 Conference: Limits and Margins of Games"}