Subtle presence and (dis)identification: transmasculinity in narrative video games
Keywords:
Transmasculine, video game representations, transgender, trans studies, film and media studies, autoethnography, narrative design analysisAbstract
Downloads
Published
2023-06-20
Bibtex
@Conference{digra2027, title ="Subtle presence and (dis)identification: transmasculinity in narrative video games", year = "2023", author = "Longobardi Zingarelli, Robin", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/2027}", booktitle = "Abstract Proceedings of DiGRA 2023 Conference: Limits and Margins of Games"}
Proceedings
Section
Papers
License
© Authors & Digital Games Research Association DiGRA. Personal and educational classroom use of this paper is
allowed, commercial use requires specific permission from the author.