Structuring Gametime A Typology of the Temporal Constituents of Video Games
Keywords:
time, space, typology, formal analysisAbstract
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2019-01-01
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@Conference{digra1875, title ="Structuring Gametime A Typology of the Temporal Constituents of Video Games", year = "2019", author = "Alvarez, Igarzábal Federico", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1875}", booktitle = "Abstract Proceedings of DiGRA 2019 Conference: Game, Play and the Emerging Ludo-Mix"}
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