Bridging Meaningful Play and Playful Learning – Supporting the Design Process of Gamification in Education
Keywords:
gamification, game-based learning, game design, instructional designAbstract
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Published
2019-01-01
Bibtex
@Conference{digra1870, title ="Bridging Meaningful Play and Playful Learning – Supporting the Design Process of Gamification in Education", year = "2019", author = "Fujimoto, Toru and Ikejiri, Ryohei and Fukuyama, Yuki", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1870}", booktitle = "Abstract Proceedings of DiGRA 2019 Conference: Game, Play and the Emerging Ludo-Mix"}
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Papers
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