CryptoKitties and the New Ludic Economy: How blockchain introduces value, ownership, and scarcity in the digital world
Keywords:
cryptogames, blockchain, cryptokitties, value, digital scarcity, game economyAbstract
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Published
2019-01-01
Bibtex
@Conference{digra1830, title ="CryptoKitties and the New Ludic Economy: How blockchain introduces value, ownership, and scarcity in the digital world", year = "2019", author = "Sihvonen, Tanja and Serada, Alesja and Harviainen, J. Tuomas", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1830}", booktitle = "Abstract Proceedings of DiGRA 2019 Conference: Game, Play and the Emerging Ludo-Mix"}
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Papers
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© Authors & Digital Games Research Association DiGRA. Personal and educational classroom use of this paper is
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