The Business Model Network of eSports: The Case of Overwatch

Authors

  • Tobias M. Scholz
  • Volker Stein

DOI:

https://doi.org/10.26503/dl.v2019i1.1814

Keywords:

esports, competitive gaming, strategic management, eco-system, business model

Abstract

Downloads

Published

2019-01-01

Bibtex

@Conference{digra1814, title ="The Business Model Network of eSports: The Case of Overwatch", year = "2019", author = "Scholz, Tobias M. and Stein, Volker", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/1814}", booktitle = "Abstract Proceedings of DiGRA 2019 Conference: Game, Play and the Emerging Ludo-Mix"}